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Computer Program Creates Music Based On Emotions

Computer Program Creates Music Based On Emotions

A group of researchers from the University of Granada (UGR) has developed Inmamusys, a software program that can create music in response to emotions that arise in the listener.

By using artificial intelligence (AI) techniques, the program enables original, copyright-free and emotion-inspiring music to be played continuously.

UGR researchers Miguel Delgado, Waldo Fajardo and Miguel Molina decided to design a software program that would enable a person who knew nothing about composition to create music. The system they devised, using AI, is called Inmamusys, an acronym for Intelligent Multiagent Music System, and is able to compose and play music in real time.

If successful, this prototype, which has been described recently in the journal Expert Systems with Applications, looks likely to bring about great changes in terms of the intrusive and repetitive canned music played in public places.

Miguel Molina, lead author of the study, says that while the repertoire of such canned music is very limited, the new invention can be used to create a pleasant, non-repetitive musical environment for anyone who has to be within earshot throughout the day.

Everyone's ears have suffered the effects of repetitively-played canned music, be it in workplaces, hospital environments or during phone calls made to directory inquiries numbers. On this basis, the research team decided that it would be "very interesting to design and build an intelligent system able to generate music automatically, ensuring the correct degree of emotiveness (in order to manage the environment created) and originality (guaranteeing that the tunes composed are not repeated, and are original and endless)."

Inmamusys has the necessary knowledge to compose emotive music through the use of AI techniques. In designing and developing the system, the researchers worked on the abstract representation of the concepts necessary to deal with emotions and feelings. To achieve this, Molina says, "we designed a modular system that includes, among other things, a two-level multiagent architecture."

A survey was used to evaluate the system, with the results showing that users are able to identify the type of music composed by the computer. A person with no musical knowledge whatsoever can use this artificial musical composer, because the user need do nothing more than decide on the type of music."

Beneath the system's ease of use, Miguel Molina reveals that a complex framework is at work to allow the computer to imitate a feature as human as creativity. Aside from creativity, music also requires specific knowledge.

Music

"Inmamusys could herald a new revolution, of sorts, in music. (Credit: Image courtesy of Plataforma SINC)"

Source: Plataforma SINC



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